Human-Computer Interaction: Paradigms and Usability Principles
A comprehensive exploration of interaction paradigms and usability principles that shape how humans and computers interact.
Learning Outcomes: Ability to explain paradigms and usability/utility principles in Human-Computer Interaction (HCI).
1. Paradigms in HCI
Definition of Paradigm
A paradigm is a perspective or framework that underlies how we understand and approach something. In the context of HCI, paradigm refers to the way we view the relationship between humans and computers, which continues to evolve with the emergence of new computing technologies. Successful interactive systems are generally believed to enhance the usability of those systems.
Why Study Paradigms?
- Design Guidance: Studying the history of interactive system design provides examples of paradigms that can be used as guidance in designing better systems.
- Ensuring Usability: Understanding paradigms helps us develop interactive systems that ensure usability for users.
- Measurement: Understanding paradigm shifts helps us understand how the ease of use of an interactive system can be proven or measured.
- Understanding HCI History: Understanding the history of Human-Computer Interaction (HCI) is largely about understanding a series of paradigm shifts.
Examples of Interaction Paradigms
- Batch Processing: Non-interactive computing where users prepare jobs in batches and submit them to the computer for processing without further interaction.
- Time-sharing: Allows multiple users to interact with one computer simultaneously, marking the era of interactive computing.
- Networking: Connecting multiple computers so users can communicate and share resources, giving birth to community computing.
- Graphical Displays: Replacing command-line interfaces with visual representations, leading to the direct manipulation paradigm.
- Microprocessor: The invention of microprocessors enabled the development of personal computers, making computing widely accessible.
- World Wide Web (WWW): A paradigm where information is globally available, connecting users with data and services worldwide.
- Ubiquitous Computing (UbiComp): A vision where technology is embedded in the surrounding environment and becomes an integral part of daily activities.
- Video Display Unit (VDU): Use of large screens or multiple screens for complex data visualization.
- Programming Toolkits: Software tools for building graphical user interfaces (GUI) faster.
- Windows System & WIMP: Desktop paradigm with Windows, Icons, Menus, Pointers for multitasking.
- Metaphor: Connecting computing concepts with real-world objects to facilitate understanding.
- Direct Manipulation: Direct interaction with objects on screen with immediately visible results (WYSIWYG).
- Language versus Action: Dialogue between user and system, where actions are performed by the interface based on commands.
- Multi-modality: Utilizing multiple communication channels (voice, vision, touch) simultaneously.
- Computer-Supported Cooperative Work (CSCW): Supporting collaboration between individuals, for example email.
2. Usability Principles
Definition of Usability
- Jeffrey Rubin & Dana Chisnell (2008): Usability is a condition where something can be used well, achieved by minimizing failures in use and providing benefits and satisfaction to users.
- Jakob Nielsen (2012): Usability is a measure of the quality of user experience when interacting with products or systems.
- ISO 9241-11 (1998): Usability is the extent to which a product can be used by specified users to achieve goals effectively, efficiently, and satisfactorily in a specified context of use.
Core Usability Principles
A. Learnability
- Predictability: Users can determine the effect of actions based on previous interaction history.
- Synthesizability: Users can understand the effect of previous operations on the current state.
- Familiarity: User experience from other domains can be applied to new systems.
- Generalizability: Knowledge from one interaction can be applied to similar situations.
- Consistency: Similarity of input or output behavior in the same situations.
B. Flexibility
- Dialog Initiative: Users are not bound by artificial constraints in input dialogue.
- Multi-threading: Supports interaction with more than one task simultaneously.
- Task Migratability: Task control can be transferred between user and system.
- Substitutivity: Equivalent inputs and outputs can substitute for each other.
- Customizability: The interface can be modified by users or the system.
C. Robustness
- Observability: Users can evaluate the internal state of the system through understandable representations.
- Recoverability: Users can correct recognized errors.
- Responsiveness: System feedback is stable and timely.
- Task Conformance: The system supports all user tasks in ways known to the user.
Summary
Paradigms in HCI represent fundamental shifts in how we conceptualize and design human-computer interactions. From early batch processing to today's ubiquitous computing, each paradigm has shaped our understanding of what makes technology usable and accessible.
Key Takeaways:
-
Evolution of Interaction: HCI paradigms have evolved from non-interactive batch processing to immersive, multi-modal experiences that seamlessly integrate into daily life.
-
Design Foundation: Understanding paradigms provides crucial guidance for designing better interactive systems by learning from historical successes and failures.
-
Usability Framework: The three core principles of usability—learnability, flexibility, and robustness—provide a comprehensive framework for evaluating and improving user experiences.
-
Measurement and Evaluation: Paradigm understanding enables us to measure and prove the effectiveness of interactive systems through established usability principles.
-
Future Direction: As technology continues to evolve, new paradigms will emerge, making it essential to understand the underlying principles that make interactions successful.
The combination of paradigm awareness and usability principles creates a solid foundation for developing technology that truly serves human needs and capabilities, ensuring that as our tools become more powerful, they also become more accessible and intuitive to use.